Dishonored Clean Hands Guide: How to Complete a No-Kill Playthrough

Master the Dishonored Clean Hands achievement with our comprehensive guide. Learn non-lethal strategies, target eliminations, and how to avoid accidental kills.

Understanding the Rules of Dishonored Clean Hands

The Dishonored clean hands achievement is widely considered the ultimate test of a player's restraint and mastery of the game's intricate mechanics. Achieving this trophy requires you to navigate the plague-ridden streets of Dunwall without taking a single life, transforming Corvo Attano from a vengeful assassin into a silent shadow. To successfully unlock Dishonored clean hands, you must understand the nuances of what the game considers a "kill" and how to bypass even the most heavily guarded targets using non-lethal methods.

While the premise sounds simple—don't kill anyone—the execution is fraught with hidden dangers. The game tracks every interaction, and even a small oversight, like leaving an unconscious body in a puddle of shallow water, can result in a fatality that voids the achievement. This guide will walk you through the essential rules, mission strategies, and community-tested tactics to ensure your hands stay clean from the Coldridge Prison break to the final confrontation at Kingsparrow Lighthouse.

What Counts as a Kill?

The most important aspect of a Dishonored clean hands run is knowing exactly what the game's engine registers as a player-caused death. According to community reports and developer confirmations, Corvo is only held responsible for deaths directly caused by his actions or his supernatural abilities.

ActionCounts as a Kill?Notes
Sword kill / AssassinationYesAny direct lethal strike with the blade.
Crossbow Bolt (Regular)YesLethal projectiles always void the achievement.
Springrazor / GrenadeYesExplosive and trap-based kills are tracked.
Devouring SwarmYesSummoned rats eating enemies counts as your kill.
Dropping Unconscious BodiesYesIf they fall from a height or into water and die.
Rewiring Light GatesYesIf a guard walks through a gate you rewired.
Naturally Occurring RatsNoIf wild rats eat a guard you didn't touch.
Guard vs. Thug InfightingNoDeaths from NPC battles do not count against you.
Killing Animals (Rats/Hounds)NoKilling wolfhounds, rats, or river krusts is safe.

Essential Equipment and Powers for Non-Lethal Runs

To complete a Dishonored clean hands playthrough, you must pivot your playstyle away from combat and toward high-mobility stealth. Your primary tools will shift from the pistol and springrazors to sleep darts and the Blink ability.

Supernatural Ability Priority

Player experience suggests that "Blink" is your most vital asset. Leveling this up to Grade 2 as soon as possible allows you to bypass entire groups of enemies by sticking to the rooftops. "Dark Vision" is equally critical, as it allows you to see enemy cones of vision and patrol paths through walls, preventing accidental face-to-face encounters.

PowerPriorityUsage in Clean Hands Run
BlinkEssentialUsed for verticality and bypassing guards entirely.
Dark VisionEssentialSeeing through walls to avoid detection and kills.
AgilityHighIncreases jump height and movement speed for better escapes.
Bend TimeHighLevel 2 allows you to walk past guards in frozen time.
PossessionSituationalUseful for moving through small vents as a rat or fish.
Devouring SwarmAvoidToo risky; summoned rats will kill and void the run.

Upgrading Your Gear

Since you won't be using lethal ammunition, focus your coin on "Combat Sleep Darts" and "Boot Stealth." Upgrading your crossbow range and accuracy is also helpful for hitting guards from a distance before they can sound an alarm. Always carry the maximum amount of Sleep Darts, as they are your only "get out of jail free" card when a guard spots you in a tight corridor.

Mission-by-Mission Non-Lethal Eliminations

The biggest hurdle for the Dishonored clean hands achievement is dealing with the primary targets. The game is designed to tempt you into assassination, but every main target has a "fate worse than death" non-lethal alternative.

Target Elimination Strategies

MissionTargetNon-Lethal Method
High Overseer CampbellHigh Overseer CampbellCapture him and use the Heretic's Brand in the Interrogation Room.
House of PleasureThe Pendleton TwinsComplete Slackjaw’s side quests; he will shave their heads and send them to the mines.
The Royal PhysicianAnton SokolovSimply knock him unconscious and carry him to Samuel’s boat.
Lady Boyle's Last PartyLady BoyleIdentify the correct sister and hand her over to Lord Brisby in the basement.
Return to the TowerThe Lord RegentSteal the recording from his safe and play it on the propaganda broadcast.
The Flooded DistrictDaudYou can either pickpocket his key or knock him out; do not use a finishing move.

In the "Lady Boyle's Last Party" mission, identifying the target can be tricky. Community reports suggest reading the notes in the upstairs bedrooms to identify which color dress the target is wearing (Red, White, or Black). Once identified, speaking to Lord Brisby provides the non-lethal path. He promises to take her away forever, which satisfies the mission objective without Corvo spilling a drop of blood.

Common Pitfalls and "Invisible" Kills

Many players lose their Dishonored clean hands progress due to "invisible" kills—deaths that occur after Corvo has already left the immediate area. The physics engine in Dishonored is highly reactive, and unconscious NPCs are fragile.

The Danger of Gravity and Water

A frequent mistake is choking out a guard on a balcony and leaving them there. If the body slides off the ledge due to a physics glitch or a nearby explosion, the resulting death counts as a kill for the player. Similarly, if you drop an unconscious body into even an inch of water, they will drown. Always place bodies on flat, elevated surfaces like tables, crates, or beds to ensure they remain safe from environmental hazards.

The "Weeper" Problem

Weepers—the plague-infested husks of citizens—are considered humans by the game's tracking system. While they behave like zombies, killing them will void your Dishonored clean hands achievement. In the mission "House of Pleasure," two weepers are located in the sewers near the Hound Pits Pub. Many players accidentally kill them while exploring, only to find their end-of-mission screen shows a kill. Always use sleep darts or simply avoid weepers entirely.

Scripted Events and Explosions

During the "Return to the Tower" mission, you might be tempted to use the Lord Regent's own security systems against him. However, if a guard is killed by a rewired Arc Pylon or Wall of Light, the game attributes that death to Corvo. To stay safe, it is better to disable security systems by removing the Whale Oil tanks rather than rewiring them.

Advanced Stealth Tactics for Clean Hands

To maintain a perfect record, you should aim for a "Ghost" run simultaneously. While not strictly required for the Dishonored clean hands trophy, staying undetected reduces the chances of guards falling into traps or accidentally dying during a chaotic combat encounter.

Using the Environment

Verticality is your best friend. The City Watch rarely looks up. By staying on pipes, chandeliers, and rooftops, you can observe patrol patterns without risk. If you must move through a crowded area, use "Bend Time" (Level 2). This allows you to literally walk through a room of enemies, pickpocket the keys you need, and leave before time resumes.

Dealing with the Final Mission

The final mission at Kingsparrow Lighthouse is densely packed with guards. Player experience suggests that taking the "Havelock's Entrance" via the drainage pipes is the safest route. Once inside the lighthouse, you don't actually need to engage with the final targets. If you have high-level Blink, you can bypass the final guards by climbing the exterior of the lighthouse structure itself, reaching the top floor without ever entering the main stairwell where the heaviest resistance is located.

For more technical details on the game's mechanics, you can visit the official Dishonored website for updates and community news.

Summary Checklist for a Successful Run

Before you embark on your journey through Dunwall, keep this checklist in mind to ensure you don't miss the achievement:

  • Check the Stats: After every mission, check the end-of-level screen. If "Total Kills" is anything other than zero, reload your last save immediately.
  • Save Frequently: Keep multiple save slots. If you find a body has been eaten by rats or fallen off a ledge three missions later, you’ll want a backup.
  • Non-Lethal Hotkey: Map your sleep darts to an easy-to-reach key or button.
  • Avoid Devouring Swarm: Never purchase this power during a clean hands run.
  • Be Careful with Granny Rags: The encounter with Granny Rags and Slackjaw in the Flooded District is notorious for glitches. It is often safer to avoid Granny Rags' side quests entirely to prevent a forced combat encounter later.

FAQ: Dishonored Clean Hands

Does killing the assassins in the prologue count?

No. The prologue sequence where you defend the Empress is a scripted event. You are forced to fight, and the game does not count these kills toward the achievement. The tracking for Dishonored clean hands officially begins once you wake up in Coldridge Prison.

Can I kill the Clockwork Soldiers in Dishonored 2?

Yes. In the sequel, Clockwork Soldiers are considered machines, not humans. Destroying them does not count as a kill. However, be careful—if a Clockwork Soldier's head is removed and it accidentally kills a human guard while malfunctioning, that death will count as your kill.

What happens if I knock someone out and rats eat them?

This is a point of contention among players, but generally, if you were the one who rendered the NPC unconscious and then rats eat them, it counts as your kill. To be safe, always hide bodies in containers or on high ground where rats cannot reach them.

Do I have to save everyone to get Clean Hands?

No, you just can't be the cause of their death. You can ignore side characters who are in danger, as long as you don't personally strike the blow or cause the environmental hazard that kills them. However, for the "best" ending, saving as many people as possible is recommended.

Is the "Ghost" achievement required for Clean Hands?

No, "Ghost" (not being seen) and "Clean Hands" (no kills) are separate achievements. You can be spotted by every guard in the game and still get Clean Hands, as long as you don't kill them. However, staying hidden makes a no-kill run significantly easier to manage.